|
|||
Some years ago I got interested in
CGI (computer graphics imaging), using a piece of software called a "raytracer".
Software of this variety would take a mathematical description of a three-dimensional
scene, and for each pixel on the display, it would trace the path of the
light that would hit your eye. Raytracers were, and still are, the
slowest method for rendering computer images, but are able to model scenes
that faster methods cannot.
I'm finally putting up an archive of my old computer graphics work, for your viewing pleasure. Please note that these were made years ago, when video resolutions were much lower and full-screen display was more common. |
|||
Abstract artwork. These pictures were made as art, just for my
personal enjoyment, and to amaze my friends and family with. To a
great extent, that's just what they did.
|
|||
I didn't get around to actually SELLING any work for quite a while,
but I did make a few pics for friends, mostly to advertise computer bulletin
board systems, etc.
|
|||
Now, still images were nice, still images were interesting, but what
I was most interested in was moving pictures. Never mind that rendering
all the frames would lock up a late-model PC for a couple of days...
|
|||
More recently, I did some work on making raytraced skins for the Winamp
audio player. Skins for other software to follow.
|
|||
|
|||
Questions? You can contact me at theshadow@shambala.net. |